Hi
I’m an interdisciplinary designer and curious explorer based in Berlin – navigating the space between movement, interface and narrative. With a background in Interaction Design, Motion Design and Visual Communication, I create experience-driven work that blends structure, emotion and experimentation across digital and analogue media.
Holding a degree in Product Design from Bauhaus-Universität Weimar and over five years of professional experience, I develop user-focused design solutions that combine visual clarity, strategic thinking and rapid prototyping.


Motion Design & Animation,
3D Modeling & Sculpting,
Computer Generated Images & Mockups,
Editorial & Print,
Logo Design & CI,
Web & App Design
Motion Designer @ 908video (since 09/2025)
Visual Communication & Social Media Management @ KOSHKA BERLIN (2022 – 2025)
Co-Founder & CPO @ valupa GmbH (2020 – 2022)
Freelance (since 2019)
Graphic Design Internship @ Fruehling Advertising Group (2017)
Industrial Design Internship @ Schlagheck Design GmbH (2014)
B.A. Interface Design @ University of Applied Sciences Potsdam (since 2022)
Interaction Design @ National Taipei University of Technology (exchange semester 2025)
Cinema 4D: intensive further education program (2020)
Solid Works: Certified Associate in »Mechanical Design« (2020)
B.A. Product Design @ Bauhaus Universität Weimar (2014 – 2019)
Glass & Ceramics @ National College of Art and Design, Dublin (exchange semester 2017)
Cinema4D, Redshift, Blender, 3D Coat, Unity, Solid Works, Fusion 360, Rhino, Keyshot, After Effects, Photoshop, Illustrator, InDesign, Figma, html, css, js, WordPress, Midjourney, Miro (…)


I’m currently studying Interface Design at the University of Applied Sciences Potsdam, where I explore the creative and technical aspects of digital design. My focus includes UI/UX design, interaction, usability testing, and extended reality (XR). I also work with typography and motion design as expressive tools for visual storytelling. This interdisciplinary approach allows me to design user-centered experiences shaped by technology and thoughtful aesthetics.
In 2025, I spent the spring semester at the National Taipei University of Technology in Taiwan, within the Department of Interaction Design, where I further broadened my knowledge of global design trends and had the opportunity to collaborate on innovative projects with international peers.
From 2020 to 2022, I co-founded and led the sustainable supply startup valupa GmbH, which develops innovative trimmings from bio-based materials as a scalable alternative to conventional plastics. During this time, our team joined the Media Tech Hub Accelerator and received awards such as the »Guido-Reger-Gründerpreis« and the »Gründungspreis – Digitale Innovationen« from the BMWK.
As Chief Product Officer (CPO), I oversaw the entire product development process — from early design and 3D-printed prototypes to scaling up with injection molding, as well as the brand’s visual and digital communication across web, social media and presentations.




From 2014 to 2019, I studied Product Design at Bauhaus-Universität Weimar, where I developed a strong foundation in both conceptual thinking and practical implementation. My studies emphasized design theory, prototyping and manufacturing methods, with a particular focus on innovative, sustainable and user-centered solutions. I graduated in 2019 with a thesis exploring human-centered design strategies and product development within agile work environments.
In 2017, I spent a semester abroad at the National College of Art and Design in Dublin, Ireland, where I worked extensively in the ceramics studio. This hands-on experience deepened my understanding of form, materiality, and detail – aspects that continue to influence my design approach today, especially in areas like sketching, prototyping, and digital sculpting.


Let’s connect!
I thrive on collaboration and creative challenges, and I’m always open to projects that push boundaries. Feel free to get in touch – I’m excited to connect.